Monday, October 15, 2007

Screen Resolution

Basing screen resolution choices on this page from Adobe:

http://www.adobe.com/devnet/devices/articles/porting_j2me_flashlite_03.html

176 X 208
240 X 320
352 X 416
320 X 240

The idea is, since we are developing in J2ME / MIDP, we will have to deliver bitmaps, but if we can plan assets for Flashlite, we will have best of both worlds.

Design for the smallest screen, will enable using double-res assets, and/or expanding the background screen for higher resolution devices.

Always design 200%

jake

1 comment:

Unknown said...

Concept cues/reminder:
I have a direct contact at doritos who will approve the concepts
For the Doritos game it is straght forward it is tetris type except the doritos have the same shapes, the key is to match the colors

Mc Donald aka McDrill game:

Based on an order given by the game ex:
1) game says: make a double cheesburger in less than 1 min
2) Image of a double cheeseburger shows for 5s with time going down like 5 4 3 2 1 go
3) on one side of the screen or both side of screen ingredients are lined up vertically with numbers associated to them
4) when the player press a number associated to the ingredients the latter shows up at the bottom of the pile center screen

game play:
points are deducted as time goes down
the player can pick with the keypad the right ingredients and stack them accordingly and getting some points if it's partially down correctly
there is a leaderboard for Mc Drill King etc....