Tuesday, October 23, 2007

ad supported gaming

http://www.gamesondeck.com/feature/1896/qa_arthur_goikhman_ceo_cellufun.php

http://www.gamesondeck.com/feature/1899/qa_pascal_bestebroer_ceo_.php

Monday, October 15, 2007

Screen Resolution

Basing screen resolution choices on this page from Adobe:

http://www.adobe.com/devnet/devices/articles/porting_j2me_flashlite_03.html

176 X 208
240 X 320
352 X 416
320 X 240

The idea is, since we are developing in J2ME / MIDP, we will have to deliver bitmaps, but if we can plan assets for Flashlite, we will have best of both worlds.

Design for the smallest screen, will enable using double-res assets, and/or expanding the background screen for higher resolution devices.

Always design 200%

jake